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dc.contributor.authorBrandsæter, Andreas
dc.date.accessioned2022-08-24T10:42:17Z
dc.date.available2022-08-24T10:42:17Z
dc.date.created2022-01-18T09:27:50Z
dc.date.issued2021
dc.identifier
dc.identifier.issn1892-0713
dc.identifier.urihttps://hdl.handle.net/11250/3013238
dc.description.abstractIn realistic mathematics education students expand their common sense through guided reinvention, aiming to prevent the dichotomy between what the students experience as real and the associated mathematical model. The mathematics curriculum is, however, often comprehensive and ambitious, and many students will find it challenging to develop the required skills and knowledge. In order to solve the complicated problems required at exams, students and teachers will yield to memorizing formulas and procedures, letting large parts of mathematics education reside in the formal mathematical model. In this paper we propose to utilize programming as an intermediary between the real-world problems and formal mathematics, not merely as a tool to solve the problems or find approximate solutions, but to increase understanding and to guide the student’s mathematical reinvention.
dc.language.isoeng
dc.relation.urihttps://ojs.bibsys.no/index.php/NIK/article/view/907
dc.titleProgramming in Mathematics Education: An Intermediary between the Real-World and the Mathematical Model
dc.typePeer reviewed
dc.typeJournal article
dc.description.versionpublishedVersion
dc.source.journalNIKT: Norsk IKT-konferanse for forskning og utdanning
dc.source.issue4
dc.identifier.doi
dc.identifier.cristin1983169
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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